Friday, April 26, 2024

Netherman

Nethermen are not a true race of beings, but are a cross between humans and goblins. Though occasional interbreeding between the two species has helped maintain the relatively small Nethermen population, the majority of Nethermen are descended from the hybrid stock created by the Atlantean sorcerers of the First Age.

Nethermen basically resemble humans in stature, but have a tendency to be more muscular and less agile than homo sapiens. Like goblins, their skin coloration ranges from tan to yellow/green, brown, or black. Mottling, a fairly common characteristic of goblins, is generally not seen amongst Nether folk. Nethermen also have the deep-set eyes of their goblin ancestors, and the same “reverse” eye coloration (black with white pupils). Infravision is present in about 95% of the species.

Nethermen have fairly short life spans. As they are not a true species, over half of both the males and females are sterile, and are unable to reproduce. For this reason the race of Nethermen, like the Andaman, seems slowly headed towards extinction. Despite this fact a number of nomadic clans still exist in various regions throughout the known world. All are warlike in nature, though not all are hostile to humans. For this reason, Nethermen are tolerated in many areas of human civilization.

Generally speaking, the Nether race has unfortunately “inherited” the worst traits of both their human and goblin ancestors. Although there are exceptions, most Nethermen are prone to be violent, cruel, and cunning, and have no great liking for any of the other humanoid races. As a race they have little talent for magic, most being skilled as warriors, spies, rogues and assassins. Certain tribes of Nethermen have their own shamans or witch doctors, however.

Though most Nethermen clans are nomadic by nature, a few build permanent villages and settlements in certain wilderness areas. Such villages tend to be small and crudely built, often having stockade or earthwork walls surrounding them. Those Nethermen who choose to live amongst humans are most often employed as mercenary soldiers, caravan guards, and so forth.

Height/Length: 5½-6½ ft.

Weight: 150-250 lbs.

Attributes:

STR: 10-18

INT: 5-15

SPD: 6-18

DEX: 6-16

CON: 10-18

WILL: 5-15

CHA: 4-14

PER: 8-18

Level: Any

Alignment: Variable; most are Neutral or Evil

Damage: As per weapon employed

Special Attributes:

Infravision (95% chance of possessing this ability) +1 saves vs STR

Armor: Unarmored

Hit Points: As per human characters

Comments:

Nethermen may be skilled in the following professions: Assassin, Shaman, Gladiator, Rogue, Corsair, Hunter, Bounty Hunter, Spy, Warrior.