Thursday, February 1, 2024

Profession: Witch/Warlock

 WITCH/WARLOCK


Witches (and their male counterparts, warlocks) are dual-classed spell casters of considerable power.

While popularly depicted as being evil in nature, both witches and warlocks may be of any alignment. Those of evil alignment will be practitioners of Elemental Magic and Black Magic, while good (or white) witches and warlocks will usually practice Elemental Magic and Enchantment. Neutral members of this profession tend to favor enchantment as their second field of study, though neutral witches who dabble in black magic are not uncommon.

Because of their association with black magic, both witches and warlocks have at times been persecuted (and even hunted for bounty) by superstitious folk and certain religious orders. It is for this reason that witches and warlocks tend to distrust individuals of lawful alignment, and as such will rarely associate with these types. Most witches prefer the surroundings of woods, forests, and wilderness areas and seldom remain within the confines of a city or large town for any great length of time. While many of these individuals are loners by nature, large covens of witches and warlocks have been known to meet on certain occasions (such as the changing of seasons, the new moon, etc.). It is a common practice of black witches to form smaller covens of thirteen members and to practice a variety of dark and sinister rituals.

All witches and warlocks are able to pass through any type of terrain without leaving discernable tracks or traces of any kind. Hunters, creatures or individuals who possess specific tracking skills have a 5% chance (per level of ability) of noticing that someone or something passed through the area in question, but even they will be unable to find any clear traces.
  • Minimum Attributes: INT: 14 WILL: 14
  • Alignment: Any
  • Combat Capabilities: Untrained
  • Special Abilities: Pass without Trace
  • Dual-Classed
SKILLS

Level 1 
  • Any One Weapon 
  • Herb Lore
  • Herbal Remedies
Level 3 
  • Herbal Elixirs
Level 5 
  • Venoms and Poisons 
  • Philtres
Level 7 
  • Potions
Level 9 
  • Runes 
  • Scrolls
Level 10 
  • Minor Magic items
Level 11 
  • Rods, Staves, and Wands
Level 12 
  • Greater Magic Items